A collector’s trinkets open into the shattered remains of a dead cosmic god. Bind what lives there, and survive a place that is trying to consume you.
In developmentGodot 4
In development. No public build yet.
About
The game
A third-person horror creature-collector RPG built in Godot 4, set in a walkable open world. The player descends through five corrupted biomes, capturing creatures that degrade through corruption, with a card-game layer. It is in early development: the world and a playable heroine exist, and the game systems are still being built.